Call of Duty: WWII

Role: Systems Designer | Platforms: PS4, XBox One, PC

My Achievements:

  • Conceptualized, pitched, and iterated on designs for player abilities, bringing some fresh ideas to a long-running franchise
  • Built out new gameplay features and revised existing systems using an in-house scripting language
  • Worked on multi-disciplinary strike teams to polish gameplay for public demos and release day
  • Managed data for the game’s monetization system during the live season, tuning it based on analytics and community sentiment

Call of Duty: WWII – Multiplayer Reveal Trailer

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