Role: Systems Designer | Platforms: PS4, XBox One, PC
My Achievements:
- Conceptualized, pitched, and iterated on designs for player abilities, bringing some fresh ideas to a long-running franchise
- Built out new gameplay features and revised existing systems using an in-house scripting language
- Worked on multi-disciplinary strike teams to polish gameplay for public demos and release day
- Managed data for the game’s monetization system during the live season, tuning it based on analytics and community sentiment
Call of Duty: WWII – Multiplayer Reveal Trailer